the 15th already, huh?
Dec. 15th, 2025 07:47 amwell well well, if it isn't another Monday, and I'm feeling ::checks notes:: oh yeah, completely overwhelmed by all the stuff I want to do today!
on the 'not the worst problem to have' side of things, it's a lot of things I genuinely do want to do! (crochet weekend did not wind up actually including much crochet...) and it's nice to feel like there are things I'm looking forward to doing
on the 'this is still not a fun feeling' side of things, it's, you know, not a fun feeling? I have a list (I have So Many lists), and that does not help as much as I would like to imagine it would
NEVERTHELESS! let us persist!
on the 'not the worst problem to have' side of things, it's a lot of things I genuinely do want to do! (crochet weekend did not wind up actually including much crochet...) and it's nice to feel like there are things I'm looking forward to doing
on the 'this is still not a fun feeling' side of things, it's, you know, not a fun feeling? I have a list (I have So Many lists), and that does not help as much as I would like to imagine it would
NEVERTHELESS! let us persist!
Sock yarns
Dec. 15th, 2025 01:08 pmWearing wool boot socks over your normal socks is standard in winter. For this purpose it doesn't matter how rough or itchy the socks are.
But wearing warm and cozy socks against the skin is different. It's best if they are wool because of its superior warmth, breathability, and anti-smelly properties, but not every sock yarn is good for the purpose. For instance, the popular Schachenmeyer Regia Pairfect, dyed to make two identical socks including the self-striping Pride socks, is a bit scratchy.
Merino "luxury" sock yarns are pretty popular - merino being the finest and least scratchy of sheep wools - especially hand-dyed ones, which were so trendy about ten years ago that small dyeing businesses were springing up like mushrooms and ill-advised ugly projects made with spatter-dyed wools (it looks fine on socks but the colors do unfortunate things on sweaters and other large canvases) were similarly all over Ravelry. Merino is smooth and silky, but it feels a little like cotton because the fiber is so fine and so tightly spun, so as a result the socks are not fuzzy or cozy.
Alpaca is the best fiber to add the fuzziness to a cozy sock, but it's not as stretchy and elastic as sheep's wool. Wool socks made without elastic already don't always stay up well, depending on a lot of factors, but alpaca by itself is limper, so the challenge is how to blend alpaca and sheep's wool.
I have raved in the past about the sock wool Spøt by Sandnes, which made wonderfully fuzzy thick socks and is now discontinued. But their elasticity was so bad that they couldn't be worn out at all.
My newest socks are made with Drops Nord, another alpaca blend, which I am currently very happy with. It's 45% alpaca, so it's likely that the texture of the fabric makes a big difference. My socks are cabled, and that might be holding their shape. Ribbed and stockinette socks are the worst at staying up.
But wearing warm and cozy socks against the skin is different. It's best if they are wool because of its superior warmth, breathability, and anti-smelly properties, but not every sock yarn is good for the purpose. For instance, the popular Schachenmeyer Regia Pairfect, dyed to make two identical socks including the self-striping Pride socks, is a bit scratchy.
Merino "luxury" sock yarns are pretty popular - merino being the finest and least scratchy of sheep wools - especially hand-dyed ones, which were so trendy about ten years ago that small dyeing businesses were springing up like mushrooms and ill-advised ugly projects made with spatter-dyed wools (it looks fine on socks but the colors do unfortunate things on sweaters and other large canvases) were similarly all over Ravelry. Merino is smooth and silky, but it feels a little like cotton because the fiber is so fine and so tightly spun, so as a result the socks are not fuzzy or cozy.
Alpaca is the best fiber to add the fuzziness to a cozy sock, but it's not as stretchy and elastic as sheep's wool. Wool socks made without elastic already don't always stay up well, depending on a lot of factors, but alpaca by itself is limper, so the challenge is how to blend alpaca and sheep's wool.
I have raved in the past about the sock wool Spøt by Sandnes, which made wonderfully fuzzy thick socks and is now discontinued. But their elasticity was so bad that they couldn't be worn out at all.
My newest socks are made with Drops Nord, another alpaca blend, which I am currently very happy with. It's 45% alpaca, so it's likely that the texture of the fabric makes a big difference. My socks are cabled, and that might be holding their shape. Ribbed and stockinette socks are the worst at staying up.
The Endie Awards 2025 - TTRPG I have enjoyed & New Year Resolution
Dec. 15th, 2025 06:55 pmRecently I finally have time to delve into my massive backlog of solo ttrpg from the various huge itch.io bundles I bought.
Superhero DIY Award:
See Issue X is a solo superhero RPG that emulate superhero comics. It uses playing cards to help generate characters and plot prompts. The mechanic is kind of complicated - I was confused how to deal with discarded cards at first. However, it provides a clear act structure and freedom for you to decide what prompts to use/ignore. I have generated my environmentalist Aquawoman superheroine who fights to protect the ocean and enjoyed the twists.
One More Tea Award
Last Tea Shop Complete is a solo RPG that you run a tea shop on the border of the living and the dead. The recently deceased visit for one last hot drink before their long journey into the Great Beyond. It's very reflective and meditative. It's fun to generate the vistors, and decide what tea to serve them (with different story effects).
Reincarnated as the Unlovable Villainess?! is a solo RPG that you are isekaied as the doomed villain protagonist in an otome game. I really like it. It's short but has a good balance of strategy elements (to survive to the end) and journalling elements. It's both a love letter to the genre and an enjoyable game.
New Year Resolution
I have just bought For Small Creatures Such As We, a 256 page solo ttrpg about a space ship captain and their alien crews. It's more structured and detailed than the above titles, but I hope I can start a game soon.
Superhero DIY Award:
See Issue X is a solo superhero RPG that emulate superhero comics. It uses playing cards to help generate characters and plot prompts. The mechanic is kind of complicated - I was confused how to deal with discarded cards at first. However, it provides a clear act structure and freedom for you to decide what prompts to use/ignore. I have generated my environmentalist Aquawoman superheroine who fights to protect the ocean and enjoyed the twists.
One More Tea Award
Last Tea Shop Complete is a solo RPG that you run a tea shop on the border of the living and the dead. The recently deceased visit for one last hot drink before their long journey into the Great Beyond. It's very reflective and meditative. It's fun to generate the vistors, and decide what tea to serve them (with different story effects).
Small Is Beautiful Award
One Day at a Thyme is a cozy solo journaling game in which you play the inhabitant of a cottage in a magical world. It's short and very relaxing to play.
Genre Savvy AwardReincarnated as the Unlovable Villainess?! is a solo RPG that you are isekaied as the doomed villain protagonist in an otome game. I really like it. It's short but has a good balance of strategy elements (to survive to the end) and journalling elements. It's both a love letter to the genre and an enjoyable game.
New Year Resolution
I have just bought For Small Creatures Such As We, a 256 page solo ttrpg about a space ship captain and their alien crews. It's more structured and detailed than the above titles, but I hope I can start a game soon.
Two buses canceled in a row
Dec. 15th, 2025 02:54 amand I had to take a car, which I can not afford. At least the corner store hadn’t shut down and the cashier let me wait inside. Either he’s very friendly and chatty or he’s flirting with me, but the important thing is I still have all my toes.
December Days 02025 #14: Terminal
Dec. 14th, 2025 11:18 pmIt's December Days time again. This year, I have decided that I'm going to talk about skills and applications thereof, if for no other reason than because I am prone to both the fixed mindset and the downplaying of any skills that I might have obtained as not "real" skills because they do not fit some form of ideal.
14: Terminal
Being a child of DOS sometimes gives me an advantage and a bit of comfort whenever a project or a task that I have to do involves the command line. I still love a good Graphical User Interface (GUI), and I firmly believe that most applications these days are well-suited to having a GUI, even if it's basically a visual wrapper for three command line applications dressed in a trenchcoat. Having a GUI makes your application more accessible to the person who does not feel at home running cryptic commands and not understanding what they will do. I especially like the people who provide the GUI in a terminal (a TUI) when it makes the most sense for their application to be run from the command line and manipulated in such a way.
Others extol the terminal and the command line as the superior option for all things, because the terminal runs faster than the GUI does, needs smaller files to produce the same outputs, requires less clicking and typing, and because being able to run a thing from the terminal generally means it can run on a much wider variety of things, instead of being locked to those things that have enough horsepower behind them to run graphical environments.
Still others, the people who get the side-eye, say that the terminal is the superior option for all because it functions as a skill gate. People who cling to their GUIs are still n00bs and lusers who have not demonstrated sufficient computer touchery and geekery to be allowed access to this particular tool, and therefore anyone who wants to use this jewel has to git gud. Snobbery is not a good look on anyone, but technological snobbery can be particularly vicious, and there are more people than we'd like to admit who fall into the third category of "people who don't want the less technical 'polluting' their spaces with demands for things like accessibility or an easier-to-use interface or syntax."
It is a potentially scary thing to type in a command that someone has put on the Internet, or in a script, or to run as an executable, and hope that it doesn't do something awful to your machine. And even scarier when the potential for malice is not embedded in an executable program, but instead a script inside an innocuous-looking document, or even as things that may or may not require someone to do anything before their system is compromised. And unlike many GUI programs, the command line is a place where the assumption is that you know what you're doing when you type the command and press enter. Great power, great responsibility, great potential for disaster. Not everyone necessarily wants to learn how the syntax of the command works, what it does and any tertiary pieces of knowledge that go along with it, like how to construct regular expressions, how to pipe the output from one program as input into another for further manipulation, or how to construct Boolean logic to capture all the possible conditions and find the correct one for the situation. These people are still valid users and they should have access to tools just as much as the people who want to run everything through the terminal.
Some of the most common situations I had for working with the command line as a youngling were, naturally, in pursuit of playing games. As described in the first post, once I left the comforts and constraints of Automenu, I learned how to navigate around in DOS and do things with it. As games progressed and started taking up more and more memory, there had to be some tricks involved to ensure there was enough available memory for the game to successfully run. DOS in those days had what they called "TSR" programs (no relation to the company that developed Dungeons and Dragons) - Terminate and Stay Resident. Most of the time, these TSRs were drivers so that hardware attached to the system would function properly. Others might be ways of taking advantage of greater amounts of system memory, and setting things up for something like bank switching, so that from the "conventional" memory space, you could still address, store, and retrieve things from "high" memory or "upper" memory that wasn't subject to the 640k limitations of "conventional" memory. (The deep dive into how to store and retrieve information from a Game Boy cartridge was intensely fascinating, and also helped me understand a little more about clever solutions used in limited circumstances.) The difficulty with TSRs is that they had to stay in the "conventional" memory space, and while there were all kinds of solutions and methods to access and use the higher memory spaces, many of them relied on there being enough conventional memory space available in the right places to implement their tricks. So, as time went on, while there may have been enough available RAM and processing power to run Sierra family games, the setup wasn't distributed properly to work.
Thus, the boot disk. From the TUI of the game installer, there was always an option of creating a "boot disk." In those days and times, DOS progressed through the various drives available to determine what to boot from, and the floppy disk drives were always assigned letters earlier in the alphabet than hard disk drives., so they would always be earlier in the boot order than the hard disks. By sacrificing a floppy to the installer, it would craft a DOS boot environment where the bare minimum of TSRs would be loaded to make playing the game functional, with the assumption that after using the boot disk to load the correct environment, you'd then proceed through the directory structure to the hard disk and load the game that way. And they worked very well, loading the drivers for keyboard, mouse, sound card, and sometimes the CD drive, as well as the tools needed to access the higher memory blocks. Once I was done gaming, I'd reboot the system so that it could return to normal operations and access to things like Windows. These days, we don't need to fiddle around with such things, even as RAM requirements and availability have grown. And these days it would be something more like a boot image of some sort, a way of loading a specific environment and then booting directly into the game itself. I wonder what kind of game might take that on as their packaging method, trying not to allow installs, even if they might allow for the mounting and running of the image inside some form of container, but otherwise trying to keep the entire thing on the disc image created.
Boot disks were another way of helping me get comfortable with the command line, and with giving me an incomplete understanding of how a computer actually sets itself up to run and produces the environment that the user will be working in. That's all basically abstracted away, and we only see a little bit of it when watching the console output scroll by as my current machines load up. I'm glad of not having to make boot disks any more, and I'm glad that we have more sensible ways of managing memory and startup now, so that people don't have to do arcane things to set themselves up for playing games and running software. Terminal comfort can come from other sources than hacing to rearrange your entire environment just to play a game.
For some time after that, as Windows got better, and then became the way that most games were played, and DOS eventually found its way to emulation, rather than being a major part of everyone's lives, those command line skills didn't pick up a lot of use, although they also never really went away, because, as I was getting older, this somewhat new-fangled object called The World Wide Web had joined the scene (again, telling you more about how old I am than not) and the interconnectedness of computers was now not only possible, but achievable to people who weren't on defense or university networks. The early parts of this interconnectedness relied on a few different protocols to make it all work - HTTP for HTML document transfer, FTP for binary file transfer, there was Gopher around, and a few other protocols. (All of these protocols still exist, although not many people are maintaining FTP servers any more, I suspect, having found it easier, faster, and better on the bandwidth to seed large files through BitTorrent.) ECMAScript/Javascript/Typescript were promising new ways of doing things, and a lot of website addresses at the time had a
Since I missed the BBS scene entirely, and never had newsreader access, I don't have the experience of dialing in with a modem and using a program to peruse the bulletin boards and the newsgroups - that would come later, with things like phpBB and other implementations of forum software, before we all decamped for our individual blogs and tried to link them together through rings and RSS. What I do have, however, is that there was a…surge? resurgence? rediscovery? of the Multi-User Dungeon and the use of the telnet protocol to connect to such things and interact with them. I won't say I was any good at any of them at all, and a friend of mine wanted to have me build some things for their own MUD, but I didn't get very involved with that, and so I didn't contribute all that much to it, either. I could have possibly learned a few things about scripting and other such things if I had persisted with the building aspect of it, but I didn't have the time nor the always-available Internet connection, to do most of my building and scripting work with. A more involved me might have instead grabbed the ability to run a local server on a non-Internet-connected machine and put together all of the things that needed doing to make it work, before uploading all of that to the live instance when I had an Internet connection. Which very well may have required either exporting in some way or retyping everything that I did in the local copy onto the non-local copy.
As it is, I entered university days with some amount of telnet experience with the MUDs, and a little more from having used the earliest form of using computers to make requests from other locations in the library system. (With the added bonus of being able to use that same system to look up and make requests from home, instead of having to be at the library to do so.) This made me particularly well-suited to using whatever computers were handy to do things like work on assignments, check e-mail, and do the occasional bit of socializing or other such between classes. While the university provided us with a disc of useful programs to put on our personal computers in the dormitories, or off-campus, I don't remember how many, if any, of the machines that were in the shared computing labs had those same programs present. As a further not-really-complication, since most students were comfortable with Windows machines, that usually meant the available machines were on the Macintosh side of the lab. As someone who could get things done in both of those environments, it mostly meant that I was on the Mac side of the lab instead of the Windows side. (Even more so in graduate school, as the Macs had a good text editor with syntax highlighting that I could use when I was away from my own Linux machine and its syntax highlighting.) The University e-mail system had a command-line interface and interaction point, and I think that was accessed by telnet as well. (What I remember much more clearly about it was that all of the servers we could connect to were identified as being arcade games. While we used a single point of entry to connect, the server we were assigned at random always was a classic arcade game. Zaxxon, Xevious, Pac-man (and Ms. Pac-Man), Asteroids, Battlezone, etc. I liked being able to get the reference and wondered which game I would be working with every time I signed in.) Pine was the system, I remember that, and it was a perfectly serviceable TUI to check, manage, and respond quickly to various e-mails that had been sent out and I was looking at in the time between classes, or when I was in the lab. I felt smart and technologically awesome that I was able to use the terminal for this kind of purpose, and to do it well. And, yes, I did feel a little smug and superior that I could do this on whichever machine was available, instead of having to wait for a specific machine to come available or to trek to a specific laboratory where those machines were available. My university-aged self is still unlearning things as much as they are learning things, and so I have to treat them with patience and understanding.
So when it comes to the terminal and the command line, I have decades of experience in using it, in having things blow up in my face, in having to use it because various utilities, servers, and tools run best (or at all) from terminal, and in using it because I want to see what a piece of software does, and whether I can get things to go faster from there than from other methods. I'd say that comfort with the command line is a second-order comfort when it comes to computers, because you can't really get comfortable with a command line until you are properly comfortable with the machine itself, and feeling competent and curious enough to try things, have them explode, recover from them, and otherwise recognize that many things that wreck a computer can be recovered from, although what form the recovery takes is different depending on how big of an explosion happened, and that most systems with a GUI will ask if you're sure before they do something destructive. This is the kind of thing that a spare machine is perfect for, because spare machines are what you do things that are destructive or explosive on, and then when they do explode or do unwanted things, you have gained knowledge about what to do or what not to do, or that the thing you tried to do was not properly formed, even if it was accepted as valid. Sometimes you discover some really cool things you can do and then take that knowledge back to the main machine to make it run better and more according to your needs.
Once you have the willingness to experiment and see what happens, and the knowledge backstopping you that you can get out of most common bad situations, and perhaps even the knowledge of how to reconstruct a system from scratch and start again, then you can start getting more comfortable on the command line and using the terminal when it seems appropriate or useful to do so. Because, again, many terminal commands don't ask if you're sure, they just do what you told them to do. (More of them probably should ask, but most of the core utilities and commands on any operating system were developed and used by people who did know what they were doing, and they probably found it annoying to have to confirm it every time they wanted to do something. For Linux specifically, even though many distributions of Linux are better about not requiring the use of the terminal or the command line, there's still a certain assumption baked in that the terminal is the real heart of using Linux, and everything else is eye candy, abstraction, or concession made to those who don't want to do everything from the terminal. The terminal-centric focus of Linux makes it both very powerful and very portable, since the terminal itself, and the core utilities don't require a lot of fancy anything to work, and can be put in embedded or underpowered systems to provide functionality and flexibility to their operation. Terminal commands and abilities are also part of creating scripts and programs that will chain together commands to produce useful output, which is the part where the possibilities expand outward exponentially.
I'm trying not to make the terminal sound completely intimidating, and that you need all the time and experience that I have with it to produce useful things and be comfortable with it. But especially in Linux systems, grasping the terminal and what you can do with it is almost a prerequisite for unlocking the full potential of such a system. And I don't fully know everything that I can do with the terminal, because I haven't had to learn it yet, so you don't have to know everything and read all the man pages before you can start using and experimenting with it. I do think, though, that having grown up in an era where the command line was the primary method of accessing programs and using the computer has made it easier for me to re-adopt a terminal, now that I've chosen an operating system that relies on it. I'd still rather that people took the time to put in interfaces and help for people when they release programs to users, or that, if it makes sense, they build a GUI component for their program so that it's more widely accessible, but that is not always the case.
I guess the point is to say that computer touchery does not have to involve terminals and text editors, and that there are several fine programs that require neither to run admirably and well. And that for as much as I have experience with it, there's still plenty that I don't know and may never know. It's one of the places where I can have a growth mindset about myself, and I think it's one of the places where others can, as well, so I'd encourage you to dive in, in whatever way that you can. There will be gatekeeping jerks, there will be unhelpful StackOverflow answers, and sometimes the thing that's the best and most useful response for you will be a blog post from decades ago, but there is a certain satisfaction, at least for me, that comes from accomplishing a task through clever program use or even writing the script yourself and seeing the output that you wanted to have happen scroll by in the console. I am unlikely to claim that I'm good at any of this, but I could venture forth that I am at least semi-competent.
14: Terminal
Being a child of DOS sometimes gives me an advantage and a bit of comfort whenever a project or a task that I have to do involves the command line. I still love a good Graphical User Interface (GUI), and I firmly believe that most applications these days are well-suited to having a GUI, even if it's basically a visual wrapper for three command line applications dressed in a trenchcoat. Having a GUI makes your application more accessible to the person who does not feel at home running cryptic commands and not understanding what they will do. I especially like the people who provide the GUI in a terminal (a TUI) when it makes the most sense for their application to be run from the command line and manipulated in such a way.
Others extol the terminal and the command line as the superior option for all things, because the terminal runs faster than the GUI does, needs smaller files to produce the same outputs, requires less clicking and typing, and because being able to run a thing from the terminal generally means it can run on a much wider variety of things, instead of being locked to those things that have enough horsepower behind them to run graphical environments.
Still others, the people who get the side-eye, say that the terminal is the superior option for all because it functions as a skill gate. People who cling to their GUIs are still n00bs and lusers who have not demonstrated sufficient computer touchery and geekery to be allowed access to this particular tool, and therefore anyone who wants to use this jewel has to git gud. Snobbery is not a good look on anyone, but technological snobbery can be particularly vicious, and there are more people than we'd like to admit who fall into the third category of "people who don't want the less technical 'polluting' their spaces with demands for things like accessibility or an easier-to-use interface or syntax."
It is a potentially scary thing to type in a command that someone has put on the Internet, or in a script, or to run as an executable, and hope that it doesn't do something awful to your machine. And even scarier when the potential for malice is not embedded in an executable program, but instead a script inside an innocuous-looking document, or even as things that may or may not require someone to do anything before their system is compromised. And unlike many GUI programs, the command line is a place where the assumption is that you know what you're doing when you type the command and press enter. Great power, great responsibility, great potential for disaster. Not everyone necessarily wants to learn how the syntax of the command works, what it does and any tertiary pieces of knowledge that go along with it, like how to construct regular expressions, how to pipe the output from one program as input into another for further manipulation, or how to construct Boolean logic to capture all the possible conditions and find the correct one for the situation. These people are still valid users and they should have access to tools just as much as the people who want to run everything through the terminal.
Some of the most common situations I had for working with the command line as a youngling were, naturally, in pursuit of playing games. As described in the first post, once I left the comforts and constraints of Automenu, I learned how to navigate around in DOS and do things with it. As games progressed and started taking up more and more memory, there had to be some tricks involved to ensure there was enough available memory for the game to successfully run. DOS in those days had what they called "TSR" programs (no relation to the company that developed Dungeons and Dragons) - Terminate and Stay Resident. Most of the time, these TSRs were drivers so that hardware attached to the system would function properly. Others might be ways of taking advantage of greater amounts of system memory, and setting things up for something like bank switching, so that from the "conventional" memory space, you could still address, store, and retrieve things from "high" memory or "upper" memory that wasn't subject to the 640k limitations of "conventional" memory. (The deep dive into how to store and retrieve information from a Game Boy cartridge was intensely fascinating, and also helped me understand a little more about clever solutions used in limited circumstances.) The difficulty with TSRs is that they had to stay in the "conventional" memory space, and while there were all kinds of solutions and methods to access and use the higher memory spaces, many of them relied on there being enough conventional memory space available in the right places to implement their tricks. So, as time went on, while there may have been enough available RAM and processing power to run Sierra family games, the setup wasn't distributed properly to work.
Thus, the boot disk. From the TUI of the game installer, there was always an option of creating a "boot disk." In those days and times, DOS progressed through the various drives available to determine what to boot from, and the floppy disk drives were always assigned letters earlier in the alphabet than hard disk drives., so they would always be earlier in the boot order than the hard disks. By sacrificing a floppy to the installer, it would craft a DOS boot environment where the bare minimum of TSRs would be loaded to make playing the game functional, with the assumption that after using the boot disk to load the correct environment, you'd then proceed through the directory structure to the hard disk and load the game that way. And they worked very well, loading the drivers for keyboard, mouse, sound card, and sometimes the CD drive, as well as the tools needed to access the higher memory blocks. Once I was done gaming, I'd reboot the system so that it could return to normal operations and access to things like Windows. These days, we don't need to fiddle around with such things, even as RAM requirements and availability have grown. And these days it would be something more like a boot image of some sort, a way of loading a specific environment and then booting directly into the game itself. I wonder what kind of game might take that on as their packaging method, trying not to allow installs, even if they might allow for the mounting and running of the image inside some form of container, but otherwise trying to keep the entire thing on the disc image created.
Boot disks were another way of helping me get comfortable with the command line, and with giving me an incomplete understanding of how a computer actually sets itself up to run and produces the environment that the user will be working in. That's all basically abstracted away, and we only see a little bit of it when watching the console output scroll by as my current machines load up. I'm glad of not having to make boot disks any more, and I'm glad that we have more sensible ways of managing memory and startup now, so that people don't have to do arcane things to set themselves up for playing games and running software. Terminal comfort can come from other sources than hacing to rearrange your entire environment just to play a game.
For some time after that, as Windows got better, and then became the way that most games were played, and DOS eventually found its way to emulation, rather than being a major part of everyone's lives, those command line skills didn't pick up a lot of use, although they also never really went away, because, as I was getting older, this somewhat new-fangled object called The World Wide Web had joined the scene (again, telling you more about how old I am than not) and the interconnectedness of computers was now not only possible, but achievable to people who weren't on defense or university networks. The early parts of this interconnectedness relied on a few different protocols to make it all work - HTTP for HTML document transfer, FTP for binary file transfer, there was Gopher around, and a few other protocols. (All of these protocols still exist, although not many people are maintaining FTP servers any more, I suspect, having found it easier, faster, and better on the bandwidth to seed large files through BitTorrent.) ECMAScript/Javascript/Typescript were promising new ways of doing things, and a lot of website addresses at the time had a
/cgi-bin/ in their paths, so even at that time, there were attempts to bolt interactivity and responsiveness onto the more static HTTP protocol.Since I missed the BBS scene entirely, and never had newsreader access, I don't have the experience of dialing in with a modem and using a program to peruse the bulletin boards and the newsgroups - that would come later, with things like phpBB and other implementations of forum software, before we all decamped for our individual blogs and tried to link them together through rings and RSS. What I do have, however, is that there was a…surge? resurgence? rediscovery? of the Multi-User Dungeon and the use of the telnet protocol to connect to such things and interact with them. I won't say I was any good at any of them at all, and a friend of mine wanted to have me build some things for their own MUD, but I didn't get very involved with that, and so I didn't contribute all that much to it, either. I could have possibly learned a few things about scripting and other such things if I had persisted with the building aspect of it, but I didn't have the time nor the always-available Internet connection, to do most of my building and scripting work with. A more involved me might have instead grabbed the ability to run a local server on a non-Internet-connected machine and put together all of the things that needed doing to make it work, before uploading all of that to the live instance when I had an Internet connection. Which very well may have required either exporting in some way or retyping everything that I did in the local copy onto the non-local copy.
As it is, I entered university days with some amount of telnet experience with the MUDs, and a little more from having used the earliest form of using computers to make requests from other locations in the library system. (With the added bonus of being able to use that same system to look up and make requests from home, instead of having to be at the library to do so.) This made me particularly well-suited to using whatever computers were handy to do things like work on assignments, check e-mail, and do the occasional bit of socializing or other such between classes. While the university provided us with a disc of useful programs to put on our personal computers in the dormitories, or off-campus, I don't remember how many, if any, of the machines that were in the shared computing labs had those same programs present. As a further not-really-complication, since most students were comfortable with Windows machines, that usually meant the available machines were on the Macintosh side of the lab. As someone who could get things done in both of those environments, it mostly meant that I was on the Mac side of the lab instead of the Windows side. (Even more so in graduate school, as the Macs had a good text editor with syntax highlighting that I could use when I was away from my own Linux machine and its syntax highlighting.) The University e-mail system had a command-line interface and interaction point, and I think that was accessed by telnet as well. (What I remember much more clearly about it was that all of the servers we could connect to were identified as being arcade games. While we used a single point of entry to connect, the server we were assigned at random always was a classic arcade game. Zaxxon, Xevious, Pac-man (and Ms. Pac-Man), Asteroids, Battlezone, etc. I liked being able to get the reference and wondered which game I would be working with every time I signed in.) Pine was the system, I remember that, and it was a perfectly serviceable TUI to check, manage, and respond quickly to various e-mails that had been sent out and I was looking at in the time between classes, or when I was in the lab. I felt smart and technologically awesome that I was able to use the terminal for this kind of purpose, and to do it well. And, yes, I did feel a little smug and superior that I could do this on whichever machine was available, instead of having to wait for a specific machine to come available or to trek to a specific laboratory where those machines were available. My university-aged self is still unlearning things as much as they are learning things, and so I have to treat them with patience and understanding.
So when it comes to the terminal and the command line, I have decades of experience in using it, in having things blow up in my face, in having to use it because various utilities, servers, and tools run best (or at all) from terminal, and in using it because I want to see what a piece of software does, and whether I can get things to go faster from there than from other methods. I'd say that comfort with the command line is a second-order comfort when it comes to computers, because you can't really get comfortable with a command line until you are properly comfortable with the machine itself, and feeling competent and curious enough to try things, have them explode, recover from them, and otherwise recognize that many things that wreck a computer can be recovered from, although what form the recovery takes is different depending on how big of an explosion happened, and that most systems with a GUI will ask if you're sure before they do something destructive. This is the kind of thing that a spare machine is perfect for, because spare machines are what you do things that are destructive or explosive on, and then when they do explode or do unwanted things, you have gained knowledge about what to do or what not to do, or that the thing you tried to do was not properly formed, even if it was accepted as valid. Sometimes you discover some really cool things you can do and then take that knowledge back to the main machine to make it run better and more according to your needs.
Once you have the willingness to experiment and see what happens, and the knowledge backstopping you that you can get out of most common bad situations, and perhaps even the knowledge of how to reconstruct a system from scratch and start again, then you can start getting more comfortable on the command line and using the terminal when it seems appropriate or useful to do so. Because, again, many terminal commands don't ask if you're sure, they just do what you told them to do. (More of them probably should ask, but most of the core utilities and commands on any operating system were developed and used by people who did know what they were doing, and they probably found it annoying to have to confirm it every time they wanted to do something. For Linux specifically, even though many distributions of Linux are better about not requiring the use of the terminal or the command line, there's still a certain assumption baked in that the terminal is the real heart of using Linux, and everything else is eye candy, abstraction, or concession made to those who don't want to do everything from the terminal. The terminal-centric focus of Linux makes it both very powerful and very portable, since the terminal itself, and the core utilities don't require a lot of fancy anything to work, and can be put in embedded or underpowered systems to provide functionality and flexibility to their operation. Terminal commands and abilities are also part of creating scripts and programs that will chain together commands to produce useful output, which is the part where the possibilities expand outward exponentially.
I'm trying not to make the terminal sound completely intimidating, and that you need all the time and experience that I have with it to produce useful things and be comfortable with it. But especially in Linux systems, grasping the terminal and what you can do with it is almost a prerequisite for unlocking the full potential of such a system. And I don't fully know everything that I can do with the terminal, because I haven't had to learn it yet, so you don't have to know everything and read all the man pages before you can start using and experimenting with it. I do think, though, that having grown up in an era where the command line was the primary method of accessing programs and using the computer has made it easier for me to re-adopt a terminal, now that I've chosen an operating system that relies on it. I'd still rather that people took the time to put in interfaces and help for people when they release programs to users, or that, if it makes sense, they build a GUI component for their program so that it's more widely accessible, but that is not always the case.
I guess the point is to say that computer touchery does not have to involve terminals and text editors, and that there are several fine programs that require neither to run admirably and well. And that for as much as I have experience with it, there's still plenty that I don't know and may never know. It's one of the places where I can have a growth mindset about myself, and I think it's one of the places where others can, as well, so I'd encourage you to dive in, in whatever way that you can. There will be gatekeeping jerks, there will be unhelpful StackOverflow answers, and sometimes the thing that's the best and most useful response for you will be a blog post from decades ago, but there is a certain satisfaction, at least for me, that comes from accomplishing a task through clever program use or even writing the script yourself and seeing the output that you wanted to have happen scroll by in the console. I am unlikely to claim that I'm good at any of this, but I could venture forth that I am at least semi-competent.
Monday Update 12-15-25
Dec. 15th, 2025 12:03 amThese are some posts from the later part of last week in case you missed them:
Recipe: "Butternut Squash Soup with Apples and Onions"
Food
Birdfeeding
Safety
Today's Cooking
Science
Birdfeeding
Economics
Philosophical Questions: Humans
Water
Birdfeeding
Early Humans
Follow Friday 12-12-25: Labyrinth
Today's Adventures
Birdfeeding
Today's Cooking
Sustainability
Family Skills
History
Poem: "Koinophobia"
Poem: "Nementia"
Politics
Birdfeeding
Good News
Trauma has 46 comments. Affordable Housing has 77 comments. Robotics has 118 comments.
The 2025 Holiday Poetry Sale will run Monday, December 15 through Friday 19. This is a good place to spend holiday money or buy a gift for a fellow bookworm. \o/
Winterfaire 2025 is now open! List a Booth for anything you sell that would make good holiday gifts, or comment with what you're shopping for to crowdsource ideas. There are links to two similar shopping events online. if you know others, please pass the word.
"An Inkling of Things to Come" belongs to Polychrome: Shiv. It needs $72 to be complete. Shiv and his classmates discuss magical weather, magical geography, natural resources, plants and animals, history, and other aspects of worldbuilding.
The weather has been cold and snowy here. Seen at the birdfeeders this week: a large mixed flock of sparrows and house finches, at least one female and four male cardinals, several mourning doves, and a wren.
Recipe: "Butternut Squash Soup with Apples and Onions"
Food
Birdfeeding
Safety
Today's Cooking
Science
Birdfeeding
Economics
Philosophical Questions: Humans
Water
Birdfeeding
Early Humans
Follow Friday 12-12-25: Labyrinth
Today's Adventures
Birdfeeding
Today's Cooking
Sustainability
Family Skills
History
Poem: "Koinophobia"
Poem: "Nementia"
Politics
Birdfeeding
Good News
Trauma has 46 comments. Affordable Housing has 77 comments. Robotics has 118 comments.
The 2025 Holiday Poetry Sale will run Monday, December 15 through Friday 19. This is a good place to spend holiday money or buy a gift for a fellow bookworm. \o/
Winterfaire 2025 is now open! List a Booth for anything you sell that would make good holiday gifts, or comment with what you're shopping for to crowdsource ideas. There are links to two similar shopping events online. if you know others, please pass the word.
"An Inkling of Things to Come" belongs to Polychrome: Shiv. It needs $72 to be complete. Shiv and his classmates discuss magical weather, magical geography, natural resources, plants and animals, history, and other aspects of worldbuilding.
The weather has been cold and snowy here. Seen at the birdfeeders this week: a large mixed flock of sparrows and house finches, at least one female and four male cardinals, several mourning doves, and a wren.
#174 - Demarcate
Dec. 15th, 2025 01:37 amThis week's word is
verb
uk /ˈdiː.mɑː.keɪt/ us /ˌdiːˈmɑːr.keɪt/
To show the limits of something:
"Parking spaces are demarcated by white lines."
"Responsibilities within the department are clearly demarcated."
From Cambridge Dictionary
Demarcate
verb
uk /ˈdiː.mɑː.keɪt/ us /ˌdiːˈmɑːr.keɪt/
To show the limits of something:
"Parking spaces are demarcated by white lines."
"Responsibilities within the department are clearly demarcated."
From Cambridge Dictionary
2026 Rose & Bay Award Landing Page
Dec. 14th, 2025 11:29 pmWelcome to the official landing page for the 2023 Rose and Bay Award, honoring excellence in cyberfunded creativity, aka crowdfunding. This page gathers together important information about the award, its functions, and its participants. You can also revisit the 2025 landing page, 2024 Landing Page, 2023 Landing Page, 2022 Landing Page, 2021 Landing Page, 2020 Landing Page, 2019 Landing Page, 2018 Landing Page, 2017 Landing Page, 2016 Landing Page, 2015 Landing Page, 2014 Landing Page, 2013 Landing Page, 2012 Landing Page, 2011 Landing Page, and 2010 Landing Page.
What Is the Rose and Bay Award?
The Rose and Bay Award was launched by
ysabetwordsmith (Elizabeth Barrette) in January 2009, and quickly gained additional volunteers. This award focuses on a growing business model known as "crowdfunding" or "cyberfunded creativity," which directly connects creative people and patrons of the arts online. This award recognizes exemplary projects and enthusiastic patrons. It currently features six categories: Art, Fiction, Poetry, Webcomic, Other Project, and Patron. (Other Project includes any cyberfunded creativity that isn't art, fiction, poetry, or webcomic -- or that spans more than one category -- such as movies, music, etc.)
The award period for eligible activities spans January 1-December 31, 2025.
The nomination period spans January 1-January 31, 2026.
The voting period spans February 1-February 28, 2026.
These are the handlers for the 2026 award season:
These are the winners for the 2026 award season:
There are also images for promoting the Rose & Bay Award. These include icons, buttons, and banners.
These are the winners for the 2025 award season:
Handling a category entails the following responsibilities:
1) Posting the "nomination" post for that category, on or near January 1. See examples from 2025.
2) Watching the nominations as they appear in comments. Make sure nominations are complete and nominees are eligible. Prod people to fill in missing details. Ask people to move misfiled nominations to a different category. Post an outside nomination for someone if they can't get their comment to post for some reason. Quash any arguments that may arise. If there are issues over how something should be filed, etc. then talk that over with
ysabetwordsmith and we'll figure it out. Handlers are also welcome to post updates or nudges to boost participation.
3) Posting the "voting" post on or near February 1. See examples from 2025. Set the voting poll to non-transparent. Voting will be popular (with checkboxes) rather than singular (with radio buttons) so that voters can indicate all the projects they like within a given category.
4) Similar oversight as for the nomination post. Just keep an eye on the voting post.
5) On or near March 1, tally the votes for your category and announce the winner. Here is an example from 2013. The winners from 2025 were announced in a single post.
Award Rules
1) In order for a project to be nominated in the Art, Fiction, Poetry, Webcomic, or Other Project categories:
4) This award will go by calendar years. So in order to be eligible for the 2026 award season, a project or patron must have been active on or between January 1, 2025 and December 31, 2025.
5) For the 2026 season, nominations will be made in comments to each category's nomination post (beginning in January). A nomination consists of the project title, creator name, award category, a link to the project page, and a summary. The summary should include several sentences describing the project's content (theme, characters, plot, etc.), presentation (media, frequency, etc.), and crowdfunding approach (money handling, audience interaction, etc.). Example:
Project Title: "Awesome Content"
Creator Name: A.J. Muse
Link: http://awe.some.content.com
Category: Other Project
Summary: "Awesome Content" is a story about A.J. Muse's three ferrets, told in a combination of music and fiction, illustrated by photos. It is funded by donations and photo sales. Updates twice weekly on Music Mondays and Fiction Fridays.
6) You may nominate a maximum of three projects per category. You are not required to make that many nominations or to cover all the categories. Please make each nomination in a separate comment; that way, if a problem occurs with one nomination it will not affect any others. You may NOT nominate your own project, nor yourself as patron.
7) Nominations for each category will be collected by the handler of that category. (See list of handlers above.)
8) Participation is voluntary. If a creator wishes to withdraw their project from any category, or a patron wishes to withdraw from the Patron category, simply contact the category handler. In case of withdrawal, the person who made the withdrawn nomination may then nominate another project or patron instead.
9) Voters are strongly encouraged to browse the nominees before making a final decision; that's what the links are for, and the purpose of this award is to promote the splendor of crowdfunded projects. If you don't have time to explore widely or you already have a firm favorite, that's okay too.
10) Voting will take place via Dreamwidth polling in the
crowdfunding community, open to all. Polling is by popular vote, with checkboxes; you may vote for all of the projects in a category that you admire. (There may need to be more than one poll question per category, and radio button runoffs, if the number of nominees is high. DW has a limit to how many options there can be per question in a poll.) You ARE allowed to vote for your own project, or for yourself as a patron.
11) Winners will be announced after the polling is completed.
2026 Winners
To be announced in March 2026.
Special Thanks To ...
The following people have volunteered their ideas, time, services, goods, and other resources to make the 2026 Rose and Bay Award successful. Please give them a round of applause.
Continued thanks to
haikujaguar for the original logo art, and
karen_wehrstein for the earlier nominee badges as well as the general icon, button, and banner designs.
How You Can Help
Rose and Bay depends on everyone's participation and enthusiasm to make it a success. Here are some ways you can help that happen:
Thank you for your time and attention.
What Is the Rose and Bay Award?
The Rose and Bay Award was launched by
The award period for eligible activities spans January 1-December 31, 2025.
The nomination period spans January 1-January 31, 2026.
The voting period spans February 1-February 28, 2026.
These are the handlers for the 2026 award season:
Art: Nominate art! Vote for art!
Fiction: Nominate fiction! Vote for fiction!
Poetry: Nominate poetry! Vote for poetry!
Webcomic: Nominate webcomics! Vote for webcomics!
Other Project: Nominate other projects! Vote for other projects!
Patron: Nominate patrons! Vote for patrons!
These are the winners for the 2026 award season:
Art:
Fiction:
Poetry:
Webcomic:
Other Project:
Patron:
There are also images for promoting the Rose & Bay Award. These include icons, buttons, and banners.
These are the winners for the 2025 award season:
Art: "Anubis & Bastet ☆ Pharaoh's Guardians ☆ Plush" by Kayla AKA
Fiction: "Feathering the Nest" bydialecticdreamer.
Poetry: TIE between "The Neurodiversiverse: Alien Encounters - A Sci-Fi Anthology" by Thinking Ink Press and "The Haiku Foundation" by The Haiku Foundation
Webcomic: "Bronwyn: Short Story Collection" by Isaac George
Other Project: "The Mending Circle" by Martin Nerurkar
Patron:mama_kestrel for "Magpie Monday" by
dialecticdreamer
Handling a category entails the following responsibilities:
1) Posting the "nomination" post for that category, on or near January 1. See examples from 2025.
2) Watching the nominations as they appear in comments. Make sure nominations are complete and nominees are eligible. Prod people to fill in missing details. Ask people to move misfiled nominations to a different category. Post an outside nomination for someone if they can't get their comment to post for some reason. Quash any arguments that may arise. If there are issues over how something should be filed, etc. then talk that over with
3) Posting the "voting" post on or near February 1. See examples from 2025. Set the voting poll to non-transparent. Voting will be popular (with checkboxes) rather than singular (with radio buttons) so that voters can indicate all the projects they like within a given category.
4) Similar oversight as for the nomination post. Just keep an eye on the voting post.
5) On or near March 1, tally the votes for your category and announce the winner. Here is an example from 2013. The winners from 2025 were announced in a single post.
Award Rules
1) In order for a project to be nominated in the Art, Fiction, Poetry, Webcomic, or Other Project categories:
- It must be "cyberfunded creativity" aka "crowdfunding." That means it must be creative material marketed directly to an audience online, with money involved somehow. There are many variations of this business model; all are welcome; and if you're not sure a project qualifies, you may ask. See "5 Steps to Crowdfunding Success" for a discussion of key features that identify a crowdfunded project.
- At least part of the project must be visible online without charge. If the project is normally visible only to paying subscribers or the like, and the creator wishes for it to be eligible, then s/he may offer temporary or partial access for voting purposes. (If the available material is temporary and/or partial, it needs to say that at the top of the screen, to avoid annoying visitors who might otherwise think they're about to see a complete and permanent piece.)
- Duplicate nominations of the same project by different people are not allowed. If someone nominates a project which has already been nominated, they will be notified and asked to make another selection. This maximizes the number of projects which may be submitted for the Rose & Bay Awards.
- The person must have made a financial contribution to a creative project. This distinguishes patrons of the arts from the general audience. However, money is not the only consideration: Patrons may also be admired for their feedback, word of mouth promotion, suggested improvements to crowdfunding models, taste in items sponsored, etc. -- and these are good ways to choose between patrons if you're not sure which to pick.
- The receiving project must qualify as "cyberfunded creativity" aka "crowdfunding." That means it must be creative material marketed directly to an audience online, with money involved somehow. There are many variations of this business model; all are welcome; and if you're not sure a project qualifies, you may ask. See "5 Steps to Crowdfunding Success" for a discussion of key features that identify a crowdfunded project.
- For the Patron category only, duplicate nominations will be accepted/encouraged. The same patron can be nominated by multiple creators and/or by the same creator for multiple projects. This has two benefits. Links are included to each project on the nomination comment. Voters may follow those links and find new projects to enjoy. Also, the information that a patron has supported multiple creators/projects might prove useful for undecided voters.
Art: "Anubis & Bastet ☆ Pharaoh's Guardians ☆ Plush" by Kayla AKA
Fiction: "Feathering the Nest" bydialecticdreamer.
Poetry: TIE between "The Neurodiversiverse: Alien Encounters - A Sci-Fi Anthology" by Thinking Ink Press and "The Haiku Foundation" by The Haiku Foundation
Webcomic: "Bronwyn: Short Story Collection" by Isaac George
Other Project: "The Mending Circle" by Martin Nerurkar
Patron:mama_kestrel for "Magpie Monday" by
dialecticdreamer
4) This award will go by calendar years. So in order to be eligible for the 2026 award season, a project or patron must have been active on or between January 1, 2025 and December 31, 2025.
5) For the 2026 season, nominations will be made in comments to each category's nomination post (beginning in January). A nomination consists of the project title, creator name, award category, a link to the project page, and a summary. The summary should include several sentences describing the project's content (theme, characters, plot, etc.), presentation (media, frequency, etc.), and crowdfunding approach (money handling, audience interaction, etc.). Example:
Project Title: "Awesome Content"
Creator Name: A.J. Muse
Link: http://awe.some.content.com
Category: Other Project
Summary: "Awesome Content" is a story about A.J. Muse's three ferrets, told in a combination of music and fiction, illustrated by photos. It is funded by donations and photo sales. Updates twice weekly on Music Mondays and Fiction Fridays.
6) You may nominate a maximum of three projects per category. You are not required to make that many nominations or to cover all the categories. Please make each nomination in a separate comment; that way, if a problem occurs with one nomination it will not affect any others. You may NOT nominate your own project, nor yourself as patron.
7) Nominations for each category will be collected by the handler of that category. (See list of handlers above.)
8) Participation is voluntary. If a creator wishes to withdraw their project from any category, or a patron wishes to withdraw from the Patron category, simply contact the category handler. In case of withdrawal, the person who made the withdrawn nomination may then nominate another project or patron instead.
9) Voters are strongly encouraged to browse the nominees before making a final decision; that's what the links are for, and the purpose of this award is to promote the splendor of crowdfunded projects. If you don't have time to explore widely or you already have a firm favorite, that's okay too.
10) Voting will take place via Dreamwidth polling in the
11) Winners will be announced after the polling is completed.
2026 Winners
To be announced in March 2026.
Special Thanks To ...
The following people have volunteered their ideas, time, services, goods, and other resources to make the 2026 Rose and Bay Award successful. Please give them a round of applause.
Continued thanks to
How You Can Help
Rose and Bay depends on everyone's participation and enthusiasm to make it a success. Here are some ways you can help that happen:
- Make some nominations in January . Leave yours in a comment to "nomination open" post of the appropriate category. (See list above.)
- Mark the voting period on your calendar. Make sure you come back to
crowdfunding in February to place your votes.
- Promote the Rose and Bay Award by blogging about it, emailing your friends, posting it on social networks, or any other method you can imagine. Everyone is encouraged to spread the word as far as possible whether you are a creator of crowdfunded projects, a patron of the arts, or a curious onlooker. You may link to this landing page, and/or the "nomination open" posts for individual categories when those appear in January.
- If you're a patron or audience member, highlight your favorite cyberfunded projects from 2024 and direct people back to the award. You may link to this landing page and/or the "nomination open" posts for individual categories when those appear in January. Are you following other patrons whose tastes match your own to see what they sponsor or recommend? Mention them too! This makes it easier for people to find eligible nominees.
- If you're a creative person, let your audience and patrons know which of your projects are eligible for the Rose and Bay Award, including a link to the relevant nomination page(s). You may link to this landing page and/or the "nomination open" posts for individual categories when those appear in January. Do you have an "honor wall" or other place acknowledging your patrons? Mention that too! Let your fans know there is a way for them to honor your project and the patrons who make it possible. Have you been running a creative project this year, but not involved money yet? You still have time to make it crowdfunded by putting out a tip jar or any other monetizing option. Finally, make sure that your project is readily identifiable as cyberfunded creativity; see the article "5 Steps to Crowdfunding Success" for suggestions.
- If you're not a member of the Dreamwidth community
crowdfunding yet, consider joining. We welcome new members who are patrons of the arts, producers of crowdfunded projects, or curious onlookers. This is a good place to network and find out what's happening in the wonderful world of cyberfunded creativity.
- Add "crowdfunding," "cyberfunded creativity," and/or "weblit" to your Interests. This makes it easier for creative people and potential fans to find each other.
- Place an appropriate image on your website; there are general ones for promoting the Rose and Bay Awards.
Thank you for your time and attention.
The Emperor's Caretaker 01
Dec. 15th, 2025 12:33 amThe Emperor's Caretaker 01 by Haruki Yoshimura
The first in a series, mostly set-up apparently.
( Read more... )
The first in a series, mostly set-up apparently.
( Read more... )
The Emperor's Caretaker 01
Dec. 15th, 2025 12:33 amThe Emperor's Caretaker 01 by Haruki Yoshimura
The first in a series, mostly set-up apparently.
( Read more... )
The first in a series, mostly set-up apparently.
( Read more... )
To Write
Dec. 14th, 2025 10:46 pmIn my current project, here are the bits I need to write before I am done with this chapter (I have been so close to finishing for two months now; I've just been short on time and mental mana):
- The political route
- Finish the conversation with Damithi, which is a three part thing. First, the MC interjects during Damithi's convo with reporters. Then, Damithi and the MC play a game of Truth. Finally, if the MC impresses during the game, Damithi hands over what the MC wants. (If the MC doesn't impress, they get a partial victory instead).
- Plan and write the conversation with Erim Kyte. This one should be harder than Imaric's, but easier than Damithi's.
- Plan and write the blackmail scene with Erim's paramour.
- Plan and write the council meeting and the vote on Feylon's plan. At some point during this meeting, I need a good enough cliffhanger to entice readers to buy the book. That cliffhanger will likely be the announcement of the vote results.
- Double-check my logic to make sure everything is resolved correctly.
- Test for errors
Writerly Ways
Dec. 14th, 2025 10:42 pmI'm still rather tired out and lacking motivation but as I was wrapping gifts today I was half watching Hudson & Rex which is about all I ever do (Not a mystery show I'm very invested in but it has a cute dog (who is the least realistic police dog ever)) and this episode brings me back to a point I made a while back with prequels.
When you want to do a flashback (or prequel) you need to be sure of what you want to convey and how effective it'll be. In the above mentioned show it tried hard to add tension with Hudson and Rex's first case together with the well the dog's handler is dead so we're most likely going to euthanize the K9 (something the united States stopped doing in the Clinton era, not sure about Canada where this takes place) But here's the thing it's going back and forth between 3 years in the past and the present where Rex IS Hudson's partner so we know for a fact that Rex isn't euthanized.
So there is NO tension and that is something we have to worry about when we're doing a flashback. You can't build tension when the reader/viewer already knows the answer. We need to be given new information or else the flashback feels pointless or at least a partial waste of time. Learning how Hudson and Rex first met = good use of flashback, trying to make me worry that Rex will be put to sleep = waste of my time. I know he isn't. I'm not going to invest in something I already know (Prequels have even bigger issues with this).
For me, a flash back needs to advance the present plot or fill in backstory we need (or at least want to have). Hazbin Hotel did a pretty good job of this with both Alastor (though his backstory was in the old notes but you can't b e sure they'd be considered canon any more) and Vox's (making so many fan theorists happy) Both flashbacks showed us how they ended up where they were and how they are. Yes we know they both end up overlords in hell but seeing how it happened was character building.
So I guess what I'm saying is know what you wnat from a flashback and be careful as to how you attempt it.
OPEN CALL
Space and Time January 2026 Window Science fiction, fantasy, horror, steampunk, magical realism
23rd Annual Triangulation Anthology: Bad RomanceBad Romance
SNAFU: Level Up LitRPG: tales of champions and heroes, villains and monsters, all fighting to beat the other into paste
The Deadlands December 2025 Window. Speculative fiction that concerns itself with death–but also everything death may involve
5 Paying Literary Magazines to Submit to in December 2025
Lamp Lit: Now Seeking Submissions
42 Terrific International Literary Journals.
From Around the Web
The Psychology of Faustian Bargains
THE MORAL GHOST STORY: Reviving a Lost Christmas Tradition I keep saying I'm going to write these kind of stories but so far....
How to Edit (or Revise) a Novel Without Feeling Overwhelmed
Best Book Marketing Campaigns: 12 Proven Examples That Still Work Today
How to Write Horror - With Cynthia Pelayo
How To Build Story Tension by Sharing More (Not Less) with Daniel David Wallace
Do You Suck at Celebrating Your Success? Here's How We Change That, and Why It Matters
Six Sneaky Fails That Can Sink A Manuscript
How to Write a Bestselling Thriller: 7 Expert Tips from Lisa Gardner
How to Apply (and Get In) to Writing Mentorship Programs.
The Art of Not Knowing What You’re Writing Yet.
From Betty
Creating Rites of Passage
The Seven Worldbuilding Sins of Storytellers
How to Pace Your Story
Stakes: Everything Storytellers Need to Know
Tech Tips - How to Organize Your Novel Drafts
4 Ways to Protect Your Energy While Writing About Trauma
Freshen Up Tired Tropes Without Losing What Readers Love
What’s More Important: Storytelling or Writing Craft?
Coping Mechanism Thesaurus: Codependence (Caretaking Aspect)
Understanding the Editing Process: What Every Writer Should Know About Working With Editors
How Writers Can Set Achievable Goals for 2026: A Practical Guide to Planning, Deadlines, and Finishing Your Book Boy do I need this one.
ETA - Holy hell just as I posted I saw Rob & Michele Reiner were found dead today, a suspected homicide.
When you want to do a flashback (or prequel) you need to be sure of what you want to convey and how effective it'll be. In the above mentioned show it tried hard to add tension with Hudson and Rex's first case together with the well the dog's handler is dead so we're most likely going to euthanize the K9 (something the united States stopped doing in the Clinton era, not sure about Canada where this takes place) But here's the thing it's going back and forth between 3 years in the past and the present where Rex IS Hudson's partner so we know for a fact that Rex isn't euthanized.
So there is NO tension and that is something we have to worry about when we're doing a flashback. You can't build tension when the reader/viewer already knows the answer. We need to be given new information or else the flashback feels pointless or at least a partial waste of time. Learning how Hudson and Rex first met = good use of flashback, trying to make me worry that Rex will be put to sleep = waste of my time. I know he isn't. I'm not going to invest in something I already know (Prequels have even bigger issues with this).
For me, a flash back needs to advance the present plot or fill in backstory we need (or at least want to have). Hazbin Hotel did a pretty good job of this with both Alastor (though his backstory was in the old notes but you can't b e sure they'd be considered canon any more) and Vox's (making so many fan theorists happy) Both flashbacks showed us how they ended up where they were and how they are. Yes we know they both end up overlords in hell but seeing how it happened was character building.
So I guess what I'm saying is know what you wnat from a flashback and be careful as to how you attempt it.
OPEN CALL
Space and Time January 2026 Window Science fiction, fantasy, horror, steampunk, magical realism
23rd Annual Triangulation Anthology: Bad RomanceBad Romance
SNAFU: Level Up LitRPG: tales of champions and heroes, villains and monsters, all fighting to beat the other into paste
The Deadlands December 2025 Window. Speculative fiction that concerns itself with death–but also everything death may involve
5 Paying Literary Magazines to Submit to in December 2025
Lamp Lit: Now Seeking Submissions
42 Terrific International Literary Journals.
From Around the Web
The Psychology of Faustian Bargains
THE MORAL GHOST STORY: Reviving a Lost Christmas Tradition I keep saying I'm going to write these kind of stories but so far....
How to Edit (or Revise) a Novel Without Feeling Overwhelmed
Best Book Marketing Campaigns: 12 Proven Examples That Still Work Today
How to Write Horror - With Cynthia Pelayo
How To Build Story Tension by Sharing More (Not Less) with Daniel David Wallace
Do You Suck at Celebrating Your Success? Here's How We Change That, and Why It Matters
Six Sneaky Fails That Can Sink A Manuscript
How to Write a Bestselling Thriller: 7 Expert Tips from Lisa Gardner
How to Apply (and Get In) to Writing Mentorship Programs.
The Art of Not Knowing What You’re Writing Yet.
From Betty
Creating Rites of Passage
The Seven Worldbuilding Sins of Storytellers
How to Pace Your Story
Stakes: Everything Storytellers Need to Know
Tech Tips - How to Organize Your Novel Drafts
4 Ways to Protect Your Energy While Writing About Trauma
Freshen Up Tired Tropes Without Losing What Readers Love
What’s More Important: Storytelling or Writing Craft?
Coping Mechanism Thesaurus: Codependence (Caretaking Aspect)
Understanding the Editing Process: What Every Writer Should Know About Working With Editors
How Writers Can Set Achievable Goals for 2026: A Practical Guide to Planning, Deadlines, and Finishing Your Book Boy do I need this one.
ETA - Holy hell just as I posted I saw Rob & Michele Reiner were found dead today, a suspected homicide.
Recipe: "Butternut Squash Soup with Apples and Onions"
Dec. 14th, 2025 07:21 pmToday I made this soup, based on a similar recipe from Stock the Crock page 24. I wanted to write down my version so I don't forget it.
( Read more... )
( Read more... )
Nihotupu dam, early summer
Dec. 15th, 2025 01:42 pmI drove out to my local reservoir to charge my car battery and check the water levels after the unusually hot spring we've had (global warming and La Niña). It wasn't too bad as despite the heat we've also had bouts of heavy rain. The Watercare site says the local dams are at 85% of usual levels.
( pics here )
( pics here )
Exceptional Holiday (part 1 of 1, complete)
Dec. 14th, 2025 08:06 pmExceptional Holiday
By Dialecticdreamer/Sarah Williams
Part 1 of 1, complete
Word count (story only): 1518
[21 December 2016]
:: A young woman is expecting to have the day off work for a nontraditional holiday. There’s enough of a snag that a stranger steps in to ensure that the problem gets cleared up. Part of the Polychrome Heroics universe, and written for the December of 2025 Giftmas event. Many thanks to the prompter for the wonderful idea. ::
“You called me shouting to get in on time today, after I had asked for today off weeks ago,” Summer Longacre declared, crossing her arms next to the small lectern labeled with a crisp sign which read, “Please wait to be seated.”. The name badge pinned on Summer’s uniform shirt held a strip of beige masking tape with her first name written on it in permanent marker.
Elaine didn’t look up. “Everybody works the entire week before Christmas because the diner is closed that day.”
( Read more... )
By Dialecticdreamer/Sarah Williams
Part 1 of 1, complete
Word count (story only): 1518
[21 December 2016]
:: A young woman is expecting to have the day off work for a nontraditional holiday. There’s enough of a snag that a stranger steps in to ensure that the problem gets cleared up. Part of the Polychrome Heroics universe, and written for the December of 2025 Giftmas event. Many thanks to the prompter for the wonderful idea. ::
“You called me shouting to get in on time today, after I had asked for today off weeks ago,” Summer Longacre declared, crossing her arms next to the small lectern labeled with a crisp sign which read, “Please wait to be seated.”. The name badge pinned on Summer’s uniform shirt held a strip of beige masking tape with her first name written on it in permanent marker.
Elaine didn’t look up. “Everybody works the entire week before Christmas because the diner is closed that day.”
( Read more... )
and the hits just keep coming
Dec. 15th, 2025 09:15 amWork is gonna be slightly stressful the next three weeks. Apart from managing two systems until mid-January (and three for the 10 days after Christmas), they've instigated KPIs on basic tickets, and at least two of mine went overtime, in part because I was waiting for someone to get back to me. *grr*
I hate waiting for people to get back to me.
--
The shooting at Bondi Beach - a public Channukah event was targeted, one of the shooters was non-white, one of the members of the public who disarmed him (and was shot twice but survived) was middle eastern. Reports debate whether he was a Christian or a Muslim: the name suggests Muslim, his country background suggests Christian. Of course the cookers are already calling for a halt to immigration and trying to start up the culture wars again, the conservatives are yelling at our PM (centrist party), and the "anti-semitism adjudicator" has once again used this to basically declare that if you're not 100% for Israel in everything then you're antisemitic.
It shouldn't need saying but we say it all the same.
Was the shooting at Bondi antisemitic? Absolutely.
Is disavowing Israel's actions in the West Bank and Gaza in the removal of/bombing of/cruelty towards Palestinian locals antisemitic? Not even close.
I'm hoping Ahmed el Ahmed is Muslim, at the very least for the optics. Nevertheless, whatever his background, he's definitely a hero to the majority of Australians, and I suspect the fruit shop he runs will be well-frequented in the coming months and he will never need to pay for a meal while out for the rest of the summer.
Whatever faith or origins are revealed of any of the players, this was an awful day for all Australians who aren't cookers (Americans would call them RWNJs). Fear breeds distrust, and events like this breed both copycats and retaliation, and tear at the fragile fabric of our communities and our societies.
And the gun control argument is going to be so fucking stupid, too. The 2A Seppos are all in our faces jeering about us having gun violence, too, and the old "good guy with a gun" shit is coming out of the woodwork - never mind how many people are pointing out that the guy who did successfully disarm one of the gunmen wasn't armed. And the cookers just want violence to justify their itty bitty penii and their terrible self-esteem (cause they can't get jobs when the coloureds take the opportunities)...
God have mercy on us. All of us.
--
A friend tested positive for COVID after we had dinner together (with some other friends) on Saturday night. She thinks she got it at her work Christmas Party on Thursday.
--
I'm standing for the presidency of my permaculture club again, with an eye to changing the way things are done - they're not working for us as a volunteer-based organisation anymore.
Of course, the COVID diagnosis means I'm not going to tonight's meeting with the election. I'll try to put together a short video talking about the forward vision for the club. IDEK.
I hate waiting for people to get back to me.
--
The shooting at Bondi Beach - a public Channukah event was targeted, one of the shooters was non-white, one of the members of the public who disarmed him (and was shot twice but survived) was middle eastern. Reports debate whether he was a Christian or a Muslim: the name suggests Muslim, his country background suggests Christian. Of course the cookers are already calling for a halt to immigration and trying to start up the culture wars again, the conservatives are yelling at our PM (centrist party), and the "anti-semitism adjudicator" has once again used this to basically declare that if you're not 100% for Israel in everything then you're antisemitic.
a few thoughts
It shouldn't need saying but we say it all the same.
Was the shooting at Bondi antisemitic? Absolutely.
Is disavowing Israel's actions in the West Bank and Gaza in the removal of/bombing of/cruelty towards Palestinian locals antisemitic? Not even close.
I'm hoping Ahmed el Ahmed is Muslim, at the very least for the optics. Nevertheless, whatever his background, he's definitely a hero to the majority of Australians, and I suspect the fruit shop he runs will be well-frequented in the coming months and he will never need to pay for a meal while out for the rest of the summer.
Whatever faith or origins are revealed of any of the players, this was an awful day for all Australians who aren't cookers (Americans would call them RWNJs). Fear breeds distrust, and events like this breed both copycats and retaliation, and tear at the fragile fabric of our communities and our societies.
And the gun control argument is going to be so fucking stupid, too. The 2A Seppos are all in our faces jeering about us having gun violence, too, and the old "good guy with a gun" shit is coming out of the woodwork - never mind how many people are pointing out that the guy who did successfully disarm one of the gunmen wasn't armed. And the cookers just want violence to justify their itty bitty penii and their terrible self-esteem (cause they can't get jobs when the coloureds take the opportunities)...
God have mercy on us. All of us.
--
A friend tested positive for COVID after we had dinner together (with some other friends) on Saturday night. She thinks she got it at her work Christmas Party on Thursday.
--
I'm standing for the presidency of my permaculture club again, with an eye to changing the way things are done - they're not working for us as a volunteer-based organisation anymore.
Of course, the COVID diagnosis means I'm not going to tonight's meeting with the election. I'll try to put together a short video talking about the forward vision for the club. IDEK.
in lieu...
Dec. 14th, 2025 05:57 pm... of the misc.exhausted.me, I am going to offer a GOOD vaccination tale. As I see so many posts saying "yes it sucks but do it anyway", I want to offer the counter of "sometimes it does go fine".
I did Shingles/Flu/Covid in the fall, before Halloween, I think. NB: I 'd had covid for the first time this past winter, and it may have mitigated the vax some, or my body is finally adapting to it. I have had flu-like symptoms each time except the very first two shots, but! This time. With the trio of shots given on Friday evening, I had about a four hour window the next day, 10-ish hours later, of mild aches and NOTHING else.
Fast forward to this week. Shingles #2, and like I said, I'd seen so many people saying if the first one doesn't knock you low, the second will, and many react to both. Folks, my arm is still sore like I got TDaP, but I have had no aches, no fever, no lethargy. Sometimes, your body looks at the roadmap it just got handed, says okay, and just adds the necessary warning signs.
If you are over 50 (in the USA), consider getting it. I've known people with Shingles. YOU DO NOT WANT IT. Get vaxxed. And remember, every immune system is different, so don't assume you will have a bad time.
I did Shingles/Flu/Covid in the fall, before Halloween, I think. NB: I 'd had covid for the first time this past winter, and it may have mitigated the vax some, or my body is finally adapting to it. I have had flu-like symptoms each time except the very first two shots, but! This time. With the trio of shots given on Friday evening, I had about a four hour window the next day, 10-ish hours later, of mild aches and NOTHING else.
Fast forward to this week. Shingles #2, and like I said, I'd seen so many people saying if the first one doesn't knock you low, the second will, and many react to both. Folks, my arm is still sore like I got TDaP, but I have had no aches, no fever, no lethargy. Sometimes, your body looks at the roadmap it just got handed, says okay, and just adds the necessary warning signs.
If you are over 50 (in the USA), consider getting it. I've known people with Shingles. YOU DO NOT WANT IT. Get vaxxed. And remember, every immune system is different, so don't assume you will have a bad time.